Sacrifice a creature on entry.
Pay 2 life: Draw a card.
Haste. Deal 1 damage when it dies.
Other creatures gain +1/+1.
Prevents the next 5 damage.
Deals 4 damage to target creature or player.
Reduce all incoming damage by 2.
Flying. Deal 1 damage to each enemy when attacking.
Cannot be blocked. Exile a card from any graveyard.
Gain 1 life at start of each turn.